Agent Fairy/Agent Angel Deck September 2012 (TCG)

As you can see from the headline, this is a TCG Agent deck, so sorry at all OCG players, but you will be able to play it in near future I think. I built a Chaos Agent deck (not that Chaos with just 1 BLS lol), that’s one of the most frequently used Agent Decks in TCG, although mine is more a control build.

Like Dinos Agents do have occasions were you have terrible hands like double Ball, MST, Heavy and other random stuff; I guess that can’t be avoided with 100%, although I prefer to have a 1900 ATK beater than a 500/500 vanilla. (ノ ̄△ ̄)ノ ~ ┻━┻


Agent Fairy / Agent Angel September 2012

Monster (22)

3x Master Hyperion (LV 8)

2x The Agent Of Mystery – Earth (LV 2 – Tuner)

3x The Agent Of Creation – Venus (LV 3)

3x Mystical Shine Ball (LV 2)

2x Herald Of The Orange Light (LV 2 – Tuner)

1x Archlord Kristya (LV 8)

1x Gorz The Emissary Of Darkness (LV 7)

2x Tour Guide From The Underworld (LV 3)

1x Tour Bus From The Underworld (LV 3)

1x Sangan (LV 3)

1x Genex Ally Birdman (LV 3 – Tuner)

1x Black Luster Soldier – Envoy Of The Beginning (LV 8)

1x Honest (LV 4)

Spell (9)

2x Pot Of Duality

1x Cards From The Sky

1x Monster Reborn

1x Dark Hole

1x Heavy Storm

1x Book Of Moon

2x Mystical Space Typhoon

Trap (9)

2x Torrential Tribute

2x Bottomless Trap Hole

1x Solemn Warning

1x Mirror Force

1x Solemn Judgment

1x Compulsory Evacuation Device

1x Starlight Road

Extra (15)

1x Number 96: Dark Mist (R 2)

1x Gachi Gachi Gantetsu (R 2)

1x Wind-Up Zenmaines (R 3)

1x Leviair The Sea Dragon (R 3)

1x Number 17: Leviathan Dragon (R 3)

1x Hieratic Sun Dragon Overlord Of Heliopolis (R 8)

1x A.O.J. Catastor (LV 5)

1x T.G. Hyper Librarian (LV 5)

1x Gaia Knight, The Force Of Earth (LV 6)

1x Ancient Fairy Dragon (LV 7)

1x Ancient Sacred Wyvern (LV 7)

1x Black Rose Dragon (LV 7)

1x Stardust Dragon (LV 8)

1x Scrap Dragon (LV 8)

1x Mist Wurm (LV 9)

Side Deck

2x D.D. Crow (LV 1)

1x Effect Veiler (LV 1 – Tuner)

2x Thunder King Rai-Oh (LV 4)

1x Hanewata (LV 1 – Tuner)

1x Mystical Space Typhoon

2x Night Beam

2x Soul Taker

2x Mind Crush

1x Solemn Warning

1x Dimensional Prison

Strategy and Explanation

Agent Fairy was a real common deck in the last few years so normally I wouldn’t have to explain that much, but I’ll still do it and explain everything from the beginning.

Master Hyperion


Of course we’ll be starting with your boss monster, Master Hyperion. This guy is pretty easy to summon and in fact even easier than Red-Eyes Darkness Metal Dragon. The once per turn destruction effect along with his good stats makes him a really good card. Normally it’s not a big problem to get out an Agent monster in this deck, so most of the time you’ll be able to summon him when you get him into your hand. I thought about adding Jupiter, but then I decided not to, because Jupiter slowed me down instead of being useful.

Agent Of Mysteries – Earth

Agent Earth

Earth is the searcher of your deck and adds Venus to your hand to do explosive plays in the next turn. As the build is a control build it’s very likely that she survives until your next turn to do some Synchro stuff too. I’ve never tried a Sanctuary build, but I think it’s possible to do some nice things with the Sanctuary.

The Agent Of Creation – Venus


Venus summons your 3 vanilla Mystical Shine Balls to do some tricks with them. In a T.G. splashed deck you can Special Summon T.G. Striker (LV2 – Tuner) first and then Normal Summon Venus to Special Summon the Shine Balls, synch them for whatever you need at the moment. Here in my build you can do pretty much the same thing with Genex Ally Birdman in hand, except that you don’t even need your opponent to Special Summon Genex Ally Birdman (thinking about adding a 2nd one):

Return 1 Mystical Shine Ball to Special Summon Genex Ally Birdman, Summon the Shine Ball in hand again with Venus and do some Synchro/Xyz stuff:

Herald Of The Orange Light


I prefer Orange over Effect Veiler, because it’s a Fairy, you can activate it in almost every situation, it destroys the monster and it works against all kinds of monster effects (not only those on the field). Orange fills the grave quickly with Fairies for Kristya (dumping useless Shine Ball)

Archlord Kristya


The answer to all swarming decks you might face; if you’re doing it right you’ll have a field of Hyperion, several Synchros/Xyz and finally Kristya to lock up your opponent.

Tour Guide From The Underworld

Tour Guide

She’s one of your main Xyz engine and DARK material for BLS. You can call Leviair to Special Summon Birdman/Venus/Earth back from the banished zone or go into defense and Special Summoning Zenmaines. I did think about adding one Chaos Sorcerer, but decided to add Book Of Moon instead.

Tour Bus From The Underworld

Somehow just a replacement for the missing 3rd Tour Guide, works better in Wind-Ups, but has the same purpose here: Bouncing your Xyz/Synchros back to extra or bounce back annoying monsters from your opponents grave, I wouldn’t play Assailant here.

Cards From The Sky

Serves as the 3rd Pot Of Duality, it’s ok to fall back a turn if you have enough backup and can thin out your deck or at least pick out the best card among the coming 3 cards. Sure thing that Duality is better if you have a full field, but as we all know Duality is now semi-limited. (I’m referring on the situation where you have a field of Hyperion, Kristya, Gachi Gachi and Venus or something smiliar; that’s when a Duality is broken)

Additional Comment

I think that’s all I wanted to post about Agent Fairy/Agent Angel, if there’s something I forgot, let me know and I’ll update it; of course I’ll update this post, if something comes into my mind.


You can’t Xyz Summon Hieratic Sun Dragon Overlord Of Heliopolis with Kristya (unless there’s Skill Drain), it’s the same as not being able to Xyz Utopia with Fossily Dyna

Editing these Dueling videos takes so much time, that it’s almost a pain in the ass. Tried several programs to edit my videos and began to render everything just to notice that the quality is totally crap or gives me a green screen…

Tested Lightworks 11 Free (bullshit, can’t even cope with a different fps rate), Pinnacle VideoSpin Free 2.0 (works, but far too blurry and crappy quality with a fixed Proportion 700 x 500 something) and finally tried Cyberlink PowerDirector 10 Ultra. PowerDirector still has it’s issues, but when you manage to make it work, you’ll be satisfied; just make sure you have 6GB RAM (Win7 64-Bit), as it sucks on my laptop (ACER Aspire 7745G 4GB RAM, 1.6 GHz Quad-Core), but when I tested it on my friends desktop PC with 6GB RAM it worked perfectly. There are just some minor freezes for a few seconds although (on my laptop), so nothing really grave and worth mentioning, but still annoying. The price of 50 bucks isn’t really that expensive compared to other Video Editors, only big problem I experienced was not being able to activate the MPEG2 and H.264 codecs, but I found the solution while searching for a while. Took me a good amount of time although, as everybody was only providing cracks (-.-), but I didn’t even need one and the support was far too expensive to rely on (what company charges you for customer services except Windows?!? That’s not how good customer services should be)…

Well this is the solution for everybody who needs it: You have to replace the file called Simkey (no extension; is located in C:\Programs\CyberLink\PowerDirector10), if somebody needs it, I’ll upload it, as I don’t think it’s illegal just to upload that file to solve that idiotic issue.

As usually all pictures are taken from Yu-Gi-Oh! Wikia and DuelingNetwork.


4 comments on “Agent Fairy/Agent Angel Deck September 2012 (TCG)

  1. in your article it says birdman plus shine ball and venus will make stardust dragon but stardust dragon only lets you use 2 monsters 1 tuner and 1 non-tuner so how does that work?

    • 1 or more non-tuner monsters, almost all synchros can use more than 1 non-tuner (there are a few exceptions).
      look here:
      1 Tuner + 1 or more non-Tuner monsters
      When a Spell, Trap, Spell/Trap effect, or Effect Monster’s effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

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