Here’s a nice song from the Swiss House DJ Mike Candys, who’s already known from club tracks like ‘2012 (If The World Would End)’ or ‘One Night In Ibiza’.
Now he’s recently released his new Single ‘Sunshine (Fly So High)’, give it a try it’s nice.
Here’s a nice song from the Swiss House DJ Mike Candys, who’s already known from club tracks like ‘2012 (If The World Would End)’ or ‘One Night In Ibiza’.
Now he’s recently released his new Single ‘Sunshine (Fly So High)’, give it a try it’s nice.
Today I got a lil bit more interesting deck for you guys than the previous meta ones. This is called Blazing Fenix FTK/OTK. As we all know Konami does not want to have OTK/FTK decks and tried to eridicate all of them but there are still some builds that can perform OTK’s or even FTK’s. One of the recent ones would be the Gagaga-Gunman Loop that was created by Clarence or Bahamut I think (don’t know which of them, I forgot it …). Maybe I’ll post it another time.
Well the Blazing Phoenix Combo existed since a quite long time (2011 in OCG) but as I’ve seen not many people know about it, so here’s my version of the deck. I didn’t try to build a complete FTK based deck, but a deck that can survive a few turns even without the right combo pieces (it still sucks against fast pace decks such as Chaos Dragons or Inzektors lol, that’s just a troll/fun build so don’t expect OTK’s every time).
If you want to perform a FTK, you’ll need to have 4 pieces in your hand without getting veilered, so it’s kinda hard even with a huge amount of drawing power.
The OTK just needs 2 cards to get your combo working (still fearing a veiler but there’s the chance that you still succeed).
2x Broww, Huntsman Of Dark World (LV 3)
2x Destiny Hero – Dogma (LV 8)
2x Destiny Hero – Plasma (LV 8)
1x Elemental HERO Avian (LV 3)
1x Elemental HERO Burstinatrix (LV 3)
1x Elemental Hero Clayman (LV 4)
3x Elemental HERO Bubbleman (LV 4)
2x UFO Turtle (LV 3)
3x Volcanic Shell (LV 1)
1x Allure Of Darkness
1x Reinforcement Of The Army
1x Destiny Draw
1x Pot Of Duality
3x Dark World Dealings
3x One Day Of Peace
3x Upstart Goblin
1x Bubble Illusion
3x Fusion Gate
3x Terraforming
3x Chain Material
3x Blaze Fenix, The Burning Bombardement Bird (LV 8)
2x Elemental HERO Electrum (LV 10)
1x Elemental HERO The Shining (LV 8)
1x Elemental HERO Escuridao (LV 8)
1x Elemental HERO Gaia (LV 8)
1x Elemental HERO Great Tornado (LV 8)
2x Elemental HERO Nova Master (LV 8)
1x Elemental HERO Absolute Zero (LV 8)
1x Destiny End Dragoon (LV 10)
1x Ignition Beast Volcanon (LV 6)
1x Superdreaghtnought Rail Cannon Gustav Max (R 10)
1x Elemental HERO Stratos (LV 4)
3x Elemental HERO Neos Alius (LV 4)
1x Super Polymerisation
2x Miracle Fusion
1x Heavy Storm
1x Dark Hole
2x Mystical Space Typhoon
2x Torrential Tribute
2x Bottomless Trap Hole
So first what do we need for the FTK (I don’t like to push everything for the FTK, so my build isn’t focussed that much on the FTK)?
4 parts are needed as I mentioned before, that is:
The parts we need on the field to perform an OTK:
First I’ll explain the card effects as some people might not know them:
This quickspell card allows you to activate a card from your hand if you have a face-up Bubbleman and is used to activate Chain Material from your hand. I don’t like having a couple of useless Bubble Illusions in my hand so I cut it down to 1, but if you want to focus on FTK you probably have to raise it to 3. The only hard thing for this OTK deck is, that it’s pretty vulnerable to MST (that destroys your Fusion Gate) and Veiler (that negates your Electrum).
This nice card allows you to Fusion Summon infinite times and gets all your combos going. The only thing you have to worry is that it doesn’t fall prey to a MST (or you have a back-up Gate). With Chain Material it’s the ultimate weapon that can search your whole deck out for monsters to banish them and call out big Fusion monsters.
The final piece of your combo is Chain Material, this guy let’s you banish your Fusion Material from everywhere (hand, deck, grave), the backside is that you can’t attack the turn you activate Chain Material, but this isn’t even necessary as this deck is a complete Burn Deck that doesn’t need to attack to win the game. You should just look out for Royal Decree or Trap Stun, as these cards can block off your Chain Material even if Chain Material is activated in your hand through Bubble Illusion (it still needs to be played on the field, in the Konami video games, you’ll play it like a spell from your hand).
This card is your main burner: it inflicts 300 damage for each card on the field, that means even your opponent’s cards on the field are counted. normally you’ll have a field of 5 monsters 1 Field Spell and you can set your spells in your hands too. That makes 1800 to 3300 Burn Damage per Fenix just with your own cards on the field. If there are some other cards on your opponents side you can even get more Burn Damage. Good thing is that even if they decide to Bottomless your Fenix you can bring it back with your combo again (if they are clueless about what you are doing).
This guy brings back all banished cards to the deck so that you can repeat your burn combo if the burn damage wasn’t enough to kill your opponent. You just have to be careful that he doesn’t get veilered, otherwise you won’t be able to do the burn loop. It’s also nice to use him as a Fusion Material for your other Omniheros if he does get veilerd, or you can use him as a Xyz material for Gustav Max to burn your opponent for 2000 more damage.
This guy can blow up an opponent’s monster and inflict damage equal to the target’s attack. you can even Special Summon him again if you have a Destiny Hero in your grave, how awesome is that? And you just got it for nothing. D-Heros will be dropped by Destiny Draw or Dark World Dealings so there will be some D-Heros in your grave for sure, even if there isn’t right now a D-Hero there might be in a few turns, and then you can Special summon him. (Not really needed to be special summoned that way from grave as you will be trying to burn your opponent in one turn, but it’s a good feeling to know that you can rely on him, cause Chain Material will destroy all your Fusion Summoned monsters that were called with the effect of Chain Material.) He can be overlayed to a Gustav Max with Electrum too, as he’s LV 10.
Effect:
This guy is used to recycle our Fenixes on the field and can burn your opponent too.
Well first you have to activate Fusion Gate and Chain Material. Make sure that you have a backup Gate if your current Gate is destroyed by MST or similiar. With those two now activated we can proceed with the combo.
Sources (images, rulings and card texts):
Well you might have asked yourself how my real life build of my Chaos Dragon Deck now looks like and as I have little time left here’s my deck list. I have to say that although I’m playing in TCG format, I don’t have a playset of Tour Guide so no Tour Guide build, because those lil’ cute guys are still expensive as hell even with the COMMON (!) reprints out. One Extreme Victory copy (Secret Rare version) is about 50 EUR nowadays (before it was 100 EUR! and I sold my only one for 90 EUR lol), the common reprint of the Battle Pack: Epic Dawn is about 20 to 30 EUR (still expensive for a common!). Just for you to know, Euros are almost equal to Dollars (1 EUR = 1.20 $).
And one thing that’s missing too is Solar Recharge, I don’t want to buy them and don’t have the space for them. I tested them on DN a couple of times and every second time they were dead on my hand or milling dumb stuff, while I realized later that having a Lyla or Ryko right now would have been awesome, but as I dumped them before, they were gone. So I like having Lyla in my hand for S/T removal, therefore I just dump Ryko, and just dumping 2 Rykos isn’t worth the card…
1x Dark Armed Dragon (LV 7)
2x Chaos Sorcerer (LV 6)
2x Dark Flare Dragon (LV 5)
3x Red-Eyes Darkness Metal Dragon (LV 10)
2x Vice Dragon (LV 5)
2x Divine Dragon Apocralyph (LV 4)
2x Eclipse Dragon (LV 4)
3x Lightpulsar Dragon (LV 6)
3x Lyla, Lightsworn Sorceress (LV 4)
2x Ryko, Lightsworn Hunter (LV 2)
2x Card Trooper (LV 3)
1x Gorz The Emissary Of Darkness (LV 7)
1x Sangan (LV 3)
2x Effect Veiler (LV 1 – Tuner)
2x D.D. Crow (LV 1)
1x Charge Of The Light Brigade
1x Dark Hole
1x Forbidden Lance
1x Future Fusion
1x Heavy Storm
1x Monster Reborn
2x Mystical Space Typhoon
1x Torrential Tribute
1x Return From A Different Dimension
1x Five-Headed Dragon (LV 12)
1x Ally Of Justice Catastor (LV 5)
1x Brionac Dragon Of The Ice Barrier (LV 6)
1x Black Rose Dragon (LV 7)
1x Stardust Dragon (LV 8)
1x Red Dragon Archfiend (LV 8)
1x Gachi Gachi Gantetsu (R 2)
1x Number 17: Leviathan Dragon (R 3)
1x Maestroke The Symphony Djinn (R 4)
1x Queen Dragun Djinn (R 4)
1x Number 39: Utopia (R 4)
1x Gem-Knight Pearl (R 4)
1x Adreus Keeper Of Armageddon (R 5)
1x Tiras Keeper Of Genesis (R 5)
1x Number 25: Force Focus (R 6)
1x Prime Material Dragon (LV 6)
1x Fossyl Dyna Pachycephalo (LV 4)
1x Mystical Space Typhoon
1x Forbidden Lance
1x Smashing Ground
1x Torrential Tribute
2x Bottomless Trap Hole
1x Solemn Warning
1x Dimensional Prison
1x Mirror Force
1x Mind Crush
1x The Huge Revolution Is Over
2x Royal Decree
Well I did explain a few times before how a Chaos Dragon Deck works, so I won’t go into detail that much. Here are just some basics:
First what do you drop for Future Fusion? Now that depends on the state of the game:
-> Turn 1: Set 1 monster best would be Sangan, second best is Eclipse, Ryko is a more or less good choice too (just pray that you don’t mill 2-3 DARK monsters lol)
-> Turn 2 or more: Clear opponent’s backrow (more or less); manage to drop one additional DARK (Pulsar’s reviving effect for example) or your Sangan got overrolled (Grave now: 4 DARK). Banish 1 Eclipse
and 1 Vice Dragon/Apocralyph for a Chaos monster in your hand (Pulsar, Darkflare, Sorcerer). Take back the banished DAD (Grave now: 3 Dark). Special Summon DAD. (To be honest I would never summon DAD
on turn 1, but wait for my second turn)
Oh, one more thing: If you think Chaos Dragons are not competitive, you make a big mistake. Just look at the regional and national championships there are a lot of people who won a title with a Chaos Dragon build in TCG and in OCG, like Tan Sung Lee (Malaysian Nationals Winner 2012), Muci Izci (German Nationals Winner 2012), Michail Paraschos (European Championship 2012), Feng Chen (YCS Philadelphia Winner 2012).
Congrats to all those winners, I’ll be rooting for you guys.
Here’s just a short decklist of the German Nationals Winner 2012 Muci Izci (belated congrats!), as there weren’t any english pages I could link to, but only German sites. So here’s the translation of the original deck list:
1 BLS
1 Gorz
1 Dark Armed Dragon
2 Red-Eyes Darkness Metal Dragon
2 Darkflare Dragon
2 Chaos Sorcerer
3 Lightpulsar
2 Card Trooper
3 Effect Veiler
1 Sangan
3 Tour Guide From The Underworld
3 Ryko
2 Lyla
2 Eclipse Wyvern
1 Monster Reborn
1 Mind Control
1 Forbidden Lance
1 Heavy Storm
1 Future Fusion
1 Dark Hole
1 Allure Of Darkness
1 MST
1 Charge Of The Light Brigade
3 Solar Recharge
–
1 AOJ Catastor
1 Brionac
1 Scrap Dragon
1 Wind-Up Zenmaines
1 Leviair, The Sea Dragon
1 Number 17: Leviathan Dragon
1 Number 20: Giga-Brilliant
1 Steelswarm Roach
1 Number 39: Utopia
1 Number C39: Utopia Ray
1 Tiras
1 Atum
1 Photon Strike Bounzer
1 Gaia Dragon, The Thunder Charger
1 Five-Headed Dragon
2 Electric Virus
1 Victoria
2 Maxx “C”
2 Royal Decree
1 Deck Devastation Virus
2 MST
1 Koa’ki Meiru Drago
2 Shadow-Imprisoning Mirror
2 Soul Taker
Comes when I got some time left, I’ll explain his thoughts and choices. If you’re able to understand german then you can just watch his video:
After a long time I’ll post some rulings here again. These rulings will enlighten some difficult issues of the frequently played Wind-Up Zenmaines. The rulings are mostly translated from the japanese FAQ of Konami and taken from Yugioh-Wikia, so there could be minor translation mistakes… But whatever, most of them are understandable so that will be sufficient.
Rulings are translated from Yu-Gi-Oh! OCG Rule & FAQ Offical Database and Yu-Gi-Oh! Card Wiki.
Credits to d3stin3d and others.
Well first we have the card and the effect first:
Now the rulings, some are available on Yugioh-Wikia but not all of them.
Well that’s everything for today.
Today’s deck revolves around an Archetype which were renamed pretty often in the starting phase. They were called Holy Mark, Hieroglyph, and then finally Hieratic. I’m not sure what sounds the best but I’m fine with all of them. They got really nice swarming abilities and almost all of them have the same part of effect that is:
Good thing about this wording is, that it can’t miss the timing as it’s mandatory, other than Lightpulsar which misses it’s timing pretty often (Tribute Summon, Tribute as a cost, when an effect is still resolving, etc. this will be topic of another post…)
That’s one of my pure Hieratics build that I got, it’s still not perfect but it does work pretty good. This is definitely an OTK-Deck so make sure you’re not stopped half on the track, cause Dark Hole and Torrential Tribute hurt a lot and you’re pretty commited to the field. I got a few Backrow hate with 3 MST’s and Heavy Storm, but against a Dino or Hero backrow this won’t help much …
There are still some cards that are not 100% in the final build, but still in the testing phase. I’ll post the screen and the decklist 1st and put up the strategy part when I got some time left to write.
3x Hieratic Dragon Of Tefnuit (LV 6)
3x Hieratic Dragon Of Eset (LV 5)
3x Hieratic Dragon Of Su (LV 6)
2x Hieratic Dragon Of Nebthet (LV 5)
1x Wattaildragon (LV 6)
1x Luster Dragon #2 (LV 6)
3x Red-Eyes Darkness Metal Dragon (LV 10)
1x Tragoedia (LV 10)
1x Gorz The Emissary Of Darkness (LV 7)
1x Honest (LV 4)
2x Effect Veiler (LV 1)
3x Hieratic Seal Of Convocation
3x Mystical Space Typhoon
2x Pot Of Duality
1x Dark Hole
1x Monster Reborn
1x Heavy Storm
1x Book Of Moon
1x Monster Gate
1x Mind Control
1x Forbidden Lance
1x Fiendish Chain
2x Torrential Tribute
1x Hieratic Seal Of Reflection
1x Adreus, Keeper Of Armageddon (R 5)
3x Hieratic Dragon King Of Atum (R 6)
2x Constellar Ptolemys Messier 7 (R6)
1x Photon Streak Bounzer (R 6)
1x Number 25: Force Focus (R 6)
2x Gaia Dragon, The Thunder Charger (R 7)
1x Gustaph Max, The Super-Dreaghtnought Railway Gun (R 10)
1x Brionac, Dragon Of The Ice Barrier (LV 6)
1x Black Rose Dragon (LV 7)
1x Stardust Dragon (LV 8)
1x Scrap Dragon (LV 8)
Available in a few days with nice pics too.